Module 2: The Digital Twin (Gazebo & Unity)
Introduction
Welcome to Module 2 of the Physical AI & Humanoid Robotics Textbook! This module delves into the powerful concept of Digital Twins – virtual replicas of physical robotic systems. We will explore how open-source simulators like Gazebo provide accurate physics and sensor modeling, and how the Unity game engine offers rich environments for human-robot interaction (HRI). Mastering these tools is crucial for iterative development, safe testing, and efficient optimization of humanoid robots.
Prerequisites
Before starting this module, it is recommended that you have:
- A basic understanding of ROS 2 concepts (from Module 1).
- Familiarity with 3D concepts and coordinate systems.
Concept Map
(Placeholder for a concept map image or diagram detailing the relationship between Gazebo, Unity, and Digital Twins)
Practical Assignments
This module includes practical lab assignments to reinforce your understanding. These will be presented as ri.LabTask components within the chapters.
Lab Task: Gazebo World and Robot Simulation
Objective
Create a custom Gazebo world with a simple environment and a simulated robot, then launch and interact with it.
Prerequisites
- Chapter 1: Gazebo for Digital Twins
Equipment
- Computer with Ubuntu 20.04+
- ROS 2 Foxy/Humble installed
- Gazebo simulator installed
Steps
- Design a simple Gazebo world with obstacles.
- Import a simple robot model (e.g., from URDF) into the Gazebo world.
- Launch the Gazebo world and the robot in simulation.
- Use ROS 2 topics to command the robot's movement in Gazebo.
Deliverables
- Custom Gazebo world file.
- ROS 2 package with robot description and launch files.
- Video demonstration of robot moving in simulation.
Assessment Criteria
Successful simulation launch, robot movement, and basic interaction.
Lab Task: Unity HRI Scene Development
Objective
Develop an interactive human-robot interaction scene in Unity, integrating basic human input for robot control.
Prerequisites
- Chapter 2: Human-Robot Interaction in Unity
Equipment
- Computer with Unity Hub and Unity Editor (LTS version) installed
Steps
- Create a new Unity 3D project.
- Import a simple robot model and a human avatar.
- Implement a C# script for keyboard control of the robot.
- Design a basic UI to display robot status.
Deliverables
- Unity project folder.
- Short video demonstrating human control of the robot in Unity.
- Screenshot of the Unity HRI scene.
Assessment Criteria
Functional human control of the robot, clear UI display, and correct scene setup.